@startuml
sprite $prescription_bottle [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
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000000000000000000000EFFFFFFFFFFFFFFF50000000000
000000000000000000000EFFFFFFFFFFFFFFF50000000000
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0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
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000000000058888888889FFFFFFFFFFFFFFFF50000000000
000000000000000000000EFFFFFFFFFFFFFFF50000000000
000000000000000000000EFFFFFFFFFFFFFFF50000000000
00000000007BBBBBBBBBCFFFFFFFFFFFFFFFF50000000000
0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_PRESCRIPTION_BOTTLE(_alias) ENTITY(rectangle,black,prescription_bottle,_alias,FA5 PRESCRIPTION_BOTTLE)
!define FA5_PRESCRIPTION_BOTTLE(_alias, _label) ENTITY(rectangle,black,prescription_bottle,_label, _alias,FA5 PRESCRIPTION_BOTTLE)
!define FA5_PRESCRIPTION_BOTTLE(_alias, _label, _shape) ENTITY(_shape,black,prescription_bottle,_label, _alias,FA5 PRESCRIPTION_BOTTLE)
!define FA5_PRESCRIPTION_BOTTLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,prescription_bottle,_label, _alias,FA5 PRESCRIPTION_BOTTLE)
skinparam folderBackgroundColor<<FA5 PRESCRIPTION_BOTTLE>> White
@enduml